A 24-month residency · Corpus Christi, Texas · Founding cohort Fall 2026

One calling.
Two crafts.

Train in ministry. Learn to build with AI. Graduate able to fund the work you were called to do.

The wall

The call is real. The paycheck usually isn't.

Most people who feel called to ministry hit the same wall: the work they want to give their life to cannot pay for their life.

So they raise support, and fundraising quietly becomes a second job. Or they take a church salary and learn that budgets and boards now decide where they can serve. Or they shelve the call, take a job, and promise themselves “someday.”

There is an older way.

Acts 18:1–4

Paul made tents.

When Paul came to Corinth, he moved in with Aquila and Priscilla and worked beside them at their shared trade: tentmaking. The craft paid the bills so the gospel never had to. Nobody funded him, so nobody could pull his funding. He preached with free hands.

The craft has changed. The strategy still works.

The model

Two tracks. One calling.

The Ministry Track

At the church

  • Ministry and character formation
  • Preaching and teaching reps with honest feedback
  • Evangelism and discipleship, person by person
  • The unglamorous operations that keep a congregation moving

The Agency Track

Under Krate Solutions

  • Build what small businesses gladly pay for: websites, automation, AI assistants that do real work
  • Real clients, real deadlines, real invoices
  • The business skills to run it all yourself

“I'm not selling you a theory. I run an AI agency about twenty hours a week, and it funds my family and my ministry. This residency exists to hand you the same two crafts, side by side, for two years.”

Nate Bigbee, founder

The residency

Two years, on purpose.

Year One

Learn both crafts.

Preach and get reviewed. Study with people. Sit inside real client builds until you can run one yourself.

Year Two

Carry real weight.

Real ministry responsibility at the church. Real clients whose work you own end to end.

By graduation you are not hoping the model works. You have already lived it. Self-funding and sendable.

The fit

Who this is for

  • You sense a genuine call to ministry and want to test it with your whole life, not a weekend.
  • You are teachable. Both tracks run on feedback.
  • You can be in Corpus Christi, Texas for two years.
  • You are curious about technology. No experience required. Curiosity is.

Who this is not for

  • Anyone looking for a shortcut to a title.
  • Anyone who wants ministry without the grind of a craft, or a craft without the grind of ministry.

The gate

The application is behind a game.

This residency is one long exercise in keeping two callings alive at the same time. So prove you can. Catch Bibles in the ministry lane and contracts in the agency lane, and survive sixty seconds of The Two Crafts to unlock the application. It gets faster the longer you last, and nobody has caught 100 percent.

The Two Crafts

One tap, click, or spacebar to switch lanes. Catch Bibles up top and contracts down low, dodge what drains you, and keep both meters alive for sixty seconds. It only gets faster.

Locked

Win the game to open the application.

Back to the game

The backers

A partnership between GC3 (Corpus Christi) and Krate Solutions.

Questions

Asked and answered

Do I need tech experience?

No. The agency track starts from zero. You need curiosity and the willingness to practice.

Is this paid? What does it cost?

The economics are personal and we cover them in the discernment call. The entire point of the program is that you leave able to fund your own ministry.

Where does it happen?

Corpus Christi, Texas. The ministry track lives at the church; the agency track happens inside a working agency.

When does it start?

Fall 2026. The founding cohort is one or two people, on purpose.

What happens when it's over?

You leave with two crafts, a track record in both, and the freedom to go wherever you are sent.

Who runs it?

Nate Bigbee: evangelist at the church, owner of Krate Solutions, and a working tentmaker.

Founding cohort · Fall 2026 Play for the application →